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Cloaks and capes skyrim clipping
Cloaks and capes skyrim clipping






cloaks and capes skyrim clipping
  1. CLOAKS AND CAPES SKYRIM CLIPPING FULL
  2. CLOAKS AND CAPES SKYRIM CLIPPING MODS
  3. CLOAKS AND CAPES SKYRIM CLIPPING PC

to do if done properly, and for the most part, the very same parameters can be used across the board for all cloaks and shields to keep them from clipping, so it’s not like it’s some massive endeavor.

CLOAKS AND CAPES SKYRIM CLIPPING FULL

I’ve had cloaks with full on wind and movement physics with sword and shield, and little to no issue with clipping. I modded Skyrim for years, and there are so many elements to mixing and matching clothing and armor, and so many armors and clothing to mix and match, using Bodyslide, GIMP and NifSkope to perfect it and make it all work.

CLOAKS AND CAPES SKYRIM CLIPPING PC

If people can do it from their bedrooms on their personal PC working with an antiquated engine the likes of what Skyrim SE is running on, then it most certainly can be done for KCD, and in a very fine way at that. I know cloaks make for a nightmare with clipping, but it can be done. Somewhere within or without the 15th century Empire.Īt any rate, I hope someone from Warhorse might see this and pass it along. I’d like to see some expansion of the map, maybe travel to Cumania, or Austria or even Aragon. ─ And Another (Very fitting for the time)Īll of this being said, I just want to say that this game is pure genius, and hands down one of the best games I’ve played before and since Witcher 3 Wild Hunt, and certainly gives it a run for its money. I guess I should give it a try.īut more to the point, here are some examples of “cloaks” that I’d like to see in the game:

CLOAKS AND CAPES SKYRIM CLIPPING MODS

I’ve done a bit of this myself, picking through and fixing various outdated mods for KCD, and I’ve also done a fair bit of armor creation for Skyrim SE and Fallout 4, but KCD is a whole other monster, and the tools I’m familiar with, like NifSkope and GIMP, well, I’m not positive they would even be practical for use with this game.

cloaks and capes skyrim clipping

would go a long way toward being able to work with adding some personalization to the game. A one-stop-shop suite of tools for exploring and modifying the archives, replacing files, lines within files, meshes, textures, sounds, effects, scripted instances, etc. I suppose it’s just too difficult to extract and then search the multitudes of archived databases/tables/scripts, copy the ones needed, modify them and create a PAK to replace it within the mods or data directories. I can see this game becoming huge with the Nexus Mods community, but not if they don’t quickly get the modding tools out there for the community to use, because modding for the game has all but died off everywhere I’ve looked. If Warhorse doesn’t add this to the game, I’m sure once/if the modding community actually picks up, it might become a possibility. Linked below are some examples of what I’d love to see, and I think that most would agree that it would add some much needed flavor and personalization to the game. This isn’t something outside the realm of possibility, and I don’t think that it’s too difficult an ask. I’d like to see the option for big, bunched up, free-flowing cloaks over our armor that have directional movement and wind physics, making for a fantastical stylization of the character (if Skyrim modders can do it, so can this development studio)

cloaks and capes skyrim clipping

There are actually some examples of these in the concept art for the game. Middle Ages armors were mostly utilitarian, but there are many, many examples of armor that was highly stylized and nice to look at. I couldn’t really find the proper category within the forums for this type of ask.








Cloaks and capes skyrim clipping